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Monday, May 3, 2010

Super Smash Bros. Brawl History

Super Smash Bros. Brawl, known in Japan as Dairantō Smash Brothers X (大乱闘スマッシュブラザーズX?, lit. "Great Melee Smash Brothers X"), is the third installment in the Super Smash Bros. series of crossover fighting games, developed by an ad hoc development team consisting of Sora, Game Arts and staff from other developers[cn 1] and published by Nintendo for the Wii video game console.[9] Brawl was announced at a pre-E3 2005 press conference by Nintendo president and Chief Executive Officer Satoru Iwata.[10] Masahiro Sakurai, director of the previous two games in the series, assumed the role of director for the third installment at the request of Iwata.[11] Game development began in October 2005[12] with a creative team that included members from several Nintendo and third party development teams. After delays due to development problems, the game was finally released on January 31, 2008 in Japan, March 9, 2008 in North America,[13] June 26, 2008 in Australia and June 27, 2008 in Europe.[2] Twenty-seven months after its original Japanese release, the game will be released in Korea, on April 29, 2010.

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